Key Takeaways from the Blog
- Decision-making statements in C (if, switch, ternary, and jumps) evaluate conditions to control dynamic flow.
- If forms (simple, else, nested, ladder) handle sequential logic, use a switch for multiple cases.
- Ternary (? :) shorthand if-else; jumps (break, continue, return, goto) alter execution.
- Examples like even/odd and leap year have real applications in error handling/event programming.
- Advantages (flexibility, control) outweigh disadvantages (complexity, bugs) when used correctly.
Introduction
Decision-makingββββββββββββββββ statements, such as if, if-else, and switch, are the most fundamental components for controlling the flow of a program based on predefined conditions. They allow a program to check a condition and then follow different execution paths depending on whether the condition is true or false. These statements have been introduced to give programs the ability to change and be more adaptable, thus allowing the implementation of complex decision-based logic. They are the ones who make programs capable of handling different situations and responding accordingly. Through decision-making statements, developers can build software that reacts differently to other inputs, making it more intelligent and interactive. βββ
This article will explore the types of decision-making statements with their syntax and examples.
What are Decision Making Statements in C?
A decision-making statement in C controls the program's flow based on certain conditions. These statements are called conditional statements because they evaluate conditions using Boolean expressions (true or false). Different blocks of code are executed depending on whether the condition is evaluated as true or false.
Need for Decision-Making Statements
Oneββββββββββββββββ of the most basic features of any programming language is conditional statements, which make decisions depending on specific conditions, just like human decisions. These statements allow the program to select the next block of code to run. For instance, if an "if" statement checks a condition and the condition is true, a specific action is performed; otherwise, the "else" block executes a different action. Besides that, it is possible to use "else-if" statements to handle multiple conditions and enable more complex decision-making. Such control over the program flow is indispensable to its functioning, as it allows it to respond correctly to different inputs or situations.
The decision making statements are required for the following reasons such as:
1. Branching
Branching gives the program the ability to choose among different execution paths based on specified conditions. In most programming languages, these statements perform a single or multiple function calls, check whether a condition (or multiple conditions) is true or false, and execute the corresponding code blocks, e.g., if, else, and elif.
2. Control Flow
Control flow is the mechanism that moves the program from one part to another; thus, it is responsible for the order of program execution. It also determines how statements, functions, and loops are processed. With the help of conditionals (like if statements) and control structures (like loops and switches), you can decide the program's behaviour and which statements will be executed next.
3. Handling Different Cases
Using conditional statements, your program can handle different cases efficiently. For instance, checking for multiple conditions using if-elif-else blocks allows you to distinguish between situations such as error handling, edge cases, or unique user inputs, and then perform the appropriate action for each case.
4. Event-Driven Programming
Event-drivenββββββββββββββββ programming is a way to program where events (such as user input, button clicks, or changes in data) cause the following actions to be performed. The use of conditionals is essential for determining the program's reaction to each event, ensuring the correct decision-making is used depending on the type of event. Such a system can exhibit behaviour that is dynamically responsive to changes in the user interface or the internal state of the system.
Quick Note: They add flexibility by breaking complex problems into manageable steps.
Types of Decision-making Statements in C
Here are the types of decision-making statements in C:
1. if statement
2. switch statement
3. conditional operator statement (? : operator)
4. Jump Statements:
- BreakΒ
- ContinueΒ
- Return
- goto statement
Quick Note: These types handle simple to complex decisions efficiently.
Decision-making with if statement
The if statement may be implemented in different forms depending on the complexity of
the conditions to be tested. The different forms are,
1. if Statement
The if statement is one of the simplest decision-making in C. It checks a condition and executes a block of code if the condition is true.
Syntax
if (condition) {
// Code executes if the condition is true
}
Flowchart
Example
#include <stdio.h>
int main() {
int x = 10;
if (x > 5) {
printf("x is greater than 5");
}
return 0;
}
Output
a is greater than 5
Explanation
The program declares an integer x with a value of 10. It then checks if a is greater than 5 using an if statement. Since the condition is true, it prints "x is greater than 5" to the screen.
2. if-else Statement
The if-else statement provides an alternative block of code that runs if the condition is false.
Syntax
if (condition) {
// code executes if condition is true
} else {
// code executes if condition is false
}
Flowchart
Example
#include <stdio.h>
int main() {
int x = 2;
if (x > 5) {
printf("x is greater than 5\n");
} else {
printf("x is less than or equal to 5\n");
}
return 0;
}
Output
x is less than or equal to 5
Explanation
- The program checks if x (which is 2) is greater than 5 using the if statement. Since the condition x > 5 is false, it moves to the else block.
- The message "x is less than or equal to 5" is printed, as x is indeed less than or equal to 5.
3. Nested if Statement
In C programming, a nested if statement refers to placing one 'if' statement inside another 'if' or 'else' block. This approach allows you to handle more complex conditional logic and make decisions based on multiple, layered conditions. Nested if statements are a powerful feature of conditional statements and are commonly used in control structures when you need to check for several related conditions.
Syntax
if (condition1) {
if (condition2) {
// code executes if both conditions are true
}
}
Flowchart
Example
#include <stdio.h>
int main() {
int x = 10, y = 5;
if (x > 5) {
if (y < 10) {
printf("Both conditions are true\n");
}
}
return 0;
}
Output
Both conditions are true
Explanation
- The outer if statement checks the first condition (a > b).
- Inside the actual block of this condition, another if statement (nested if) checks if c > b.
- The else-if statement handles the case where a is equal to b, and the final else block covers all other scenarios.
- This structure, known as nested if-else, enables you to build complex decision-making logic by layering multiple conditions.
Note: You can use one if or else-if statement inside another if or else-if statement(s).
ExampleΒ
#include <stdio.h>
int main() {
int a = 10, b = 5, c = 7;
if (a > b) { // Check if a is greater than b
if (c > b) { // Nested condition: if c is greater than b
printf("a > b and c > b\n"); // Executes if both conditions are true
} else { // If c is not greater than b
printf("a > b but c <= b\n"); // Executes when a > b and c <= b
}
} else if (a == b) { // Executes if a is equal to b
printf("a is equal to b\n");
} else { // Executes if a < b
printf("a < b\n");
}
return 0;
}
Output
a > b and c > b
Explanation
- The program first checks if a is greater than b. The condition is actual since a = 10 and b = 5, so the program enters the first if block.
- In the first if statement, the program checks whether c is greater than b. Since c = 7 and b = 5, this condition is also proper, so it prints "a > b and c > b".
- The else if (a == b) and else blocks are skipped because the first if block was executed. Only the nested condition inside the first was true.
4. if-else-if Ladder
An if-else-if ladder is used to evaluate multiple conditions sequentially. It allows you to check several conditions one by one and execute different blocks of code depending on which condition is true.
Syntax
if (condition1) {
// code executes if condition1 is true
} else if (condition2) {
// code executes if condition2 is true
} else {
// code executes if no conditions are true
}
Flowchart
Example
#include <stdio.h>
int main() {
int x = 15;
if (x > 20) {
printf("x is greater than 20\n");
} else if (x > 10) {
printf("x is greater than 10 but less than or equal to 20\n");
} else {
printf("x is less than or equal to 10\n");
}
return 0;
}
Output
x is greater than 10 but less than or equal to 20
Explanation
In the above program, the first condition is false (x > 20), but the second condition is true (x > 10), so the corresponding message is printed.
Note: The nested if is used for hierarchical conditions (if condition inside another if) and if-else if ladder is for checking multiple conditions.
Key Takeaways So Far:
- Simpleββββββββββββββββ if only performs code for actual conditions; if-else additionally has a false case alternative.
- Nested if manages layers of conditions; if-else-if ladders evaluate multiple conditions one after another.
- By using these constructs, the program can make decisions flexibly for cases such as comparisons and validations.
5. switch Statement
The switch statement allows multi-way branching. It checks a variable against multiple possible values and executes the corresponding code block.
Syntax
switch (variable) {
case value1:
// code executes if variable == value1
break;
case value2:
// code executes if variable == value2
break;
default:
// code executes if variable doesn't match any case
}
Flowchart
Example
#include <stdio.h>
int main() {
int x = 2;
switch (x) {
case 1:
printf("x is 1\n");
break;
case 2:
printf("x is 2\n");
break;
default:
printf("x is something else\n");
break;
}
return 0;
}
Output
x is 2
Explanation
- The switch statement compares x (which is 2) with the case values.
- Since x matches case 2, it prints "x is 2".
- The break statement ensures that the program exits the switch after printing the result.
6. Conditional Operator (? :)
The conditional (ternary) operator is a shorthand for if-else statements, with three operands: condition, true-case expression, and false-case expression.
Syntax
condition ? expression1 : expression2;
Flowchart
Example
#include <stdio.h>
int main() {
int x = 10;
(x > 5) ? printf("x is greater than 5\n") : printf("x is less than or equal to 5\n");
return 0;
}
Output
x is greater than 5
Explanation
- The conditional (ternary) operator? : signifies an if-else statement.
- The condition (x > 5) is true since x = 10. Therefore, the expression printf("x is greater than 5\n") executes.
- If the condition is false, it would have executed the other part.
7. Jump Statements
Jump statements control the flow of execution in loops and functions. The jump statements are further divided into four types such as:
1. Break
Terminates the loop or switch statement.
Syntax
break;
Flowchart
Example
#include <stdio.h>
int main() {
for (int i = 0; i < 5; i++) {
if (i == 3) break;
printf("%d ", i);
}
return 0;
}
Output
0 1 2
Explanation
The break exits the loop when i equals 3, so only 0, 1, and 2 are printed.
2. Continue
This code skips the current loop iteration and moves on to the next iteration.
Syntax
continue;
Flowchart
Example
#include <stdio.h>
int main() {
for (int i = 0; i < 5; i++) {
if (i == 3) continue;
printf("%d ", i);
}
return 0;
}
Output
0 1 2 4
Explanation
In the above program, the continue skips the iteration when i equals 3, so 3 is not printed.
3. Goto
Transfers control to a labelled statement. (Not recommended due to readability concerns.)
Syntax
goto label;
Flowchart
Example
#include <stdio.h>
int main() {
int i = 0;
start:
if (i < 3) {
printf("%d ", i);
i++;
goto start;
}
return 0;
}
Output
0 1 2
Explanation
The goto sends control back to the start label, creating a loop that prints 0, 1, and 2.
4. Return
Exits from a function, optionally returning a value.
Syntax
return value;
Example
#include <stdio.h>
int main() {
printf("Before return\n");
return 0;
printf("After return\n"); // This line will not execute
}
Output
Before return
Explanation
The return statement exits the primary function, so the second print statement is never executed.
Key Takeaways So Far:
- Switchββββββββββββββββ allows multi-way branching for several value comparisons, and is performance-efficient.
- The ternary operator (?:) is a shorter if-else alternative for simple conditional expressions.
- Jump statements (break, continue, goto, return) control loops and functions, enhancing flow flexibility
Popular Questions Asked on Decision-Making Statements in C
Candidates can prepare these questions on decision-making statements in C:
Problem 1: Write a C program to check whether a given number is even or odd.
Code
#include <stdio.h>
int main() {
int num;
printf("Enter a number: ");
scanf("%d", &num);
if (num % 2 == 0) {
printf("The number is even.\n");
} else {
printf("The number is odd.\n");
}
return 0;
}
Output
Enter a number: 7
The number is odd.
Explanation
- The program uses an if statement to check if the number is divisible by 2.
- If num % 2 == 0, it prints "The number is even."
- Otherwise, it prints "The number is odd."
Problem 2: Write a C program to find the largest of three numbers.
Code
#include <stdio.h>
int main() {
int a, b, c;
printf("Enter three numbers: ");
scanf("%d %d %d", &a, &b, &c);
if (a >= b && a >= c) {
printf("The largest number is %d\n", a);
} else if (b >= a && b >= c) {
printf("The largest number is %d\n", b);
} else {
printf("The largest number is %d\n", c);
}
return 0;
}
Output
Enter three numbers: 5 8 3
The largest number is 8
Explanation
- This program compares three numbers using if and else if statements.
- It checks which number is greater and prints that number as the largest.
Problem 3: Write a program to check whether a given year is a leap year.
Code
#include <stdio.h>
int main() {
int year;
printf("Enter a year: ");
scanf("%d", &year);
if ((year % 4 == 0 && year % 100 != 0) || (year % 400 == 0)) {
printf("%d is a leap year.\n", year);
} else {
printf("%d is not a leap year.\n", year);
}
return 0;
}
Output
Enter a year: 2024
2024 is a leap year.
Explanation
- The if condition checks whether the year is divisible by 4 but not 100, or divisible by 400.
- This is the rule for determining leap years.
Problem 4: Write a program to input a student's marks and display the grade based on the marks.
Code
#include <stdio.h>
int main() {
int marks;
printf("Enter marks: ");
scanf("%d", &marks);
if (marks >= 90) {
printf("Grade A\n");
} else if (marks >= 70) {
printf("Grade B\n");
} else if (marks >= 50) {
printf("Grade C\n");
} else {
printf("Grade F\n");
}
return 0;
}
Output
Enter marks: 85
Grade B
Explanation
- This program uses multiple else if statements to determine the grade based on the marks.
- If the marks are greater than or equal to 90, the grade is "A", and so on.
Key Takeaways So Far:
- Practice problems like even/odd checks and grading systems solidify understanding of conditional logic.
- Flowcharts and syntax clarity help visualize and implement decision-making constructs.
- Logical operators (&&, ||) increase the complexity of conditions in real-world applications.
Advantages and Disadvantages of Decision Making Statements in C
Here are the advantages and disadvantages of decision-making statements in C programming:
Advantages
- Flexibility: Decision-making statements allow you to modify the programβs behaviour based on different conditions, making the program adaptable to various situations.
- Control Over Program Flow: They give you better control over how the program moves between different blocks of code, leading to a more organised structure.
- Improved Readability: When used correctly, decision-making statements can make the code more transparent and easier to understand, especially with descriptive variable names and proper formatting.
- Error Handling: These statements help manage errors or specific conditions, allowing the program to react appropriately in unexpected scenarios.
- Breaking Down Complex Problems: They help break a complex problem into smaller, more manageable tasks by evaluating specific conditions at each step.
- Adaptability: If the program requirements change, decision-making statements allow you to quickly adjust the logic to accommodate new inputs or conditions.
Disadvantages
- Increased Complexity: Excessive use of decision-making statements, especially nested ones, can make the code difficult to understand and maintain.
- Risk of Bugs: If conditions are not thoroughly tested or set up incorrectly, they can introduce errors or lead to unintended behaviour in the program.
- Maintenance Challenges: Maintaining and updating decision-making logic can become difficult as the codebase grows, especially with complex or nested conditions.
- Potential Performance Issues: Evaluating many conditions can slow down the program, particularly in loops or data-heavy sections.
- Logical Errors: Incorrectly constructed conditions can lead to logical mistakes, which cause the program to behave in ways that were not intended.
- Redundancy: Repeating similar conditions across the code can lead to unnecessary duplication, making the code more complicated to maintain.
Conclusion
Toββββββββββββββββ sum up, decision-making statements in C are essential tools to manage how the program flows. They facilitate the execution of different operations depending on the given conditions, thus increasing a program's adaptability and its ability to respond to changing situations. Command of these statements is the main factor in producing code that is not only effective but also makes sense and is easy to maintain in the C ββββββββββββββββlanguage.
Why It Matters?
Decision-making statements in C enable efficient logic in embedded systems, games, and AI prototypes. They ensure programs handle real-time inputs, but overuse can lead to bugsβmaster for scalable, maintainable code in tech careers.
Practical Advice for Learners
- Code daily: Implement if-else statements for user input (e.g., a calculator).
- Debug conditions: Use printf to trace actual/false paths.
- Avoid goto: Stick to structured statements for readability.
- Combine with loops: Handle arrays (e.g., find max with if in for).
- Test edges: Check boundary values in conditions.
Build Industry-Relevant Skills in College for a Successful Tech Career!
Explore ProgramFrequently Asked Questions
1. What are the 3 types of control structures?
The three main types of control structures in C are:
- Sequential: Executes statements in the order they appear.
- Selection: Makes decisions using conditional statements (if, switch).
- Iteration: Repeats a code block using loops (for, while, do-while).
2. What are the four types of control statements?
βThe four types of control statements in C are:
- Decision-making Statements: if, if-else, else-if, switch
- Looping Statements: for, while, do-while
- Jump Statements: break, continue, goto, return
- Sequential Statements: (Default flow, no specific keywords needed, executes statements one by one)
Practice Questions on Decision Making Statements in C
1. Which is the correct syntax for an if statement in C?Β
A) if (condition) { statement; }
B) if condition { statement; }
C) if (condition) statement;
D) if condition then statement;
Answer: A) if (condition) { statement; }
2. Which of the following C statements will execute only when the condition is false?Β
A) if
B) else
C) switch
D) continue
Answer: B) else
3. Which of the following statements is used to exit a switch case in C?Β
A) exit;
B) continue;
C) break;
D) stop;
Answer: C) break;
4. Which of the following is NOT a valid decision-making statement in C?Β
A) if
B) else if
C) case
D) while
Answer: D) while (Itβs a loop, not a decision-making statement)
5. Which of the following C constructs will allow a block of code to be executed if no condition is true in a switch statement?Β
A) default
B) case
C) exit
D) break
Answer: A) default